Maya Python for Games and Film - Adam Mechtley
Maya Python for Games and Film
Autor:
Adam Mechtley, Ryan Trowbridge
Verlag:
Morgan Kaufmann Publishers In
Jahr:
2011
Seiten:
408 Seiten
Produktart:
Buch / Hardcover
ISBN/EAN:
978-0-12-378578-7
Maße:
191 x 235 mm / 930 g
Abbildungen:
Approx. 150 illustrations
Listenpreis:
£ 36,99 (GBP); $ 59,95 (USD)
Sprache:
englisch
Kategorie:
Spieleprogrammierung
ISBN-10:
0-12-378578-2 / 0123785782
ISBN-13:
978-0-12-378578-7 / 9780123785787
Kundenbewertung:
Weitere Informationen von "Maya Python for Games and Film":
Focuses on how to implement Python with Maya. This title helps you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
"Maya Python for Games and Film" is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information. With this book, you'll: save yourself from having to scour the web for information on Maya Python-everything you need is in this book. Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents. This title helps you learn from award-winning titles like 'Uncharted: Drake's Fortune' how to harness the power of Maya Python; and, gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects.
Fachgebiete:
Mathematik/Informatik
Informatik
Programmiersprachen/-werkzeuge
Mathematik/Informatik
Informatik
Software Entwicklung
Spieleprogrammierung
Mathematik/Informatik
Informatik
Web/Internet
Weitere Informationen zu "Maya Python for Games and Film"
Maße:
191 x 235 mm / 930 g
Abbildungen:
Approx. 150 illustrations
Listenpreis:
£ 36,99 (GBP); $ 59,95 (USD)
Sprache:
englisch
Kategorie:
Spieleprogrammierung
ISBN-10:
0-12-378578-2 / 0123785782
ISBN-13:
978-0-12-378578-7 / 9780123785787
Interessante Artikel:









Kundenbewertungen und Lesermeinungen (Durchschnitt -



)
Keine Kundenmeinungen vorhanden