Advances in Visual Computing

5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I
Buch | Softcover
XLIII, 1117 Seiten
2009 | 2009
Springer Berlin (Verlag)
978-3-642-10330-8 (ISBN)

Lese- und Medienproben

Advances in Visual Computing -
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It is with greatpleasure that we present the proceedings of the 5th International Symposium on Visual Computing (ISVC 2009), which was held in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual c- puting includingvision,graphics,visualization,andvirtualreality.Thegoalisto provide a forum for researchers, scientists, engineers, and practitioners throu- out the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 16 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. Also, this year ISVC hosted the Third Semantic Robot Vision Challenge.The responseto the call for papers was verygood;wereceivedover320submissionsfor themainsymposiumfromwhich we accepted 97 papers for oral presentation and 63 papers for poster presen- tion. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 40 papers were accepted for oral presentation and 15 papers for poster presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.

ST: Object Recognition.- Computer Graphics I.- Visualization I.- ST: Visual Computing for Robotics.- Feature Extraction and Matching.- Medical Imaging.- Motion.- Virtual Reality I.- ST: Computational Bioimaging.- Computer Graphics II.- ST: 3D Mapping, Modeling and Surface Reconstruction.- Face Processing.- Reconstruction I.- ST: Deformable Models: Theory and Applications.- ST: Visualization Enhanced Data Analysis for Health Applications.- Virtual Reality II.- ST: Optimization for Vision, Graphics and Medical Imaging: Theory and Applications.

Erscheint lt. Verlag 9.11.2009
Reihe/Serie Image Processing, Computer Vision, Pattern Recognition, and Graphics
Lecture Notes in Computer Science
Zusatzinfo XLIII, 1117 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte 3D Reconstruction • 3D vision • Active contour • Algebraic Geometry • Animation • AVA • avatars • Bioinformatics • Clustering • Computational Geometry • computational pathology • Computed tomography (CT) • computer vision • Discrete Geometry • EEG • expression recognition • feature matching • GPU • Hardcover, Softcover / Informatik, EDV/Informatik • HCI • Image Processing • Image Segmentation • Microscopy • Motion Capture • Motion Estimation • MRI • Object Modeling • Object recognition • optical flow • pattern recognition • photorealistic • Ray tracing • registration • Scene Understanding • Splines • stereo SLAM • Stereo Vision • terrain reconstruction • User Interfaces • vertex shader • visual analysis • volume rendering
ISBN-10 3-642-10330-8 / 3642103308
ISBN-13 978-3-642-10330-8 / 9783642103308
Zustand Neuware
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