Beginning Xcode - Matthew Knott

Beginning Xcode

Swift 3 Edition

(Autor)

Buch | Softcover
463 Seiten
2016 | 1st ed.
Apress (Verlag)
978-1-4302-5004-3 (ISBN)
53,49 inkl. MwSt
Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects.

If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. 

The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.



What You’ll learn





Use Swift and new Swift-related features in Xcode

Get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more
Take advantage of Xcode's vast libraries, frameworks and bundles

Create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies

Share your app using organizer, localization, auto layout, and more



Who this book is for

Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

Matthew Knott has been writing code for as long as he can remember; from marveling at moving pixels on a BBC Micro to writing ridiculous text adventures for his Mother on an overheating ZX Spectrum 48k. Matthew has been a professional software developer for the last 12 years, the last 6 of which have been spent in the education sector where he has now entered the sometimes-scary world of management, although when they see the mess he made of the budget that won’t last long. Matthew’s work and hobby is basically the same thing, but when he’s not working, he is loving life in a beautiful part of Wales with his Wife Lisa, and two kids Mikey and Charlotte.

Part 1: Getting Acquainted

1. Welcome Xcode

2. Diving Right In

3. Project Templates and Getting Around

4. Building Interfaces

5. Getting Help and Code Completion

6. Constraints

Part 2: Diving Deeper

7. Storyboards

8. Table and Collection Views

9. Frameworks, Libraries and Targets

10. Advanced Editing

11. Debugging and Analysis

Part 3: Final Preparations and Releasing

12. Version Control with Git

13. Localization

14. Devices and the Organizer

15. Building, Sharing, and Distributing Applications

Erscheint lt. Verlag 9.11.2016
Zusatzinfo 496 Illustrations, color; 21 Illustrations, black and white; XXI, 463 p. 517 illus., 496 illus. in color.
Verlagsort Berlin
Sprache englisch
Maße 178 x 254 mm
Themenwelt Informatik Betriebssysteme / Server Macintosh / Mac OS X
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung User Interfaces (HCI)
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-4302-5004-6 / 1430250046
ISBN-13 978-1-4302-5004-3 / 9781430250043
Zustand Neuware
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