Develop Microsoft HoloLens Apps Now -  Allen G. Taylor

Develop Microsoft HoloLens Apps Now (eBook)

eBook Download: PDF
2016 | 1st ed.
XXV, 249 Seiten
Apress (Verlag)
978-1-4842-2202-7 (ISBN)
Systemvoraussetzungen
39,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment.

Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.

What You Will Learn:

  • The features and capabilities of HoloLens
  • How to build a simple Windows 10 app optimized for HoloLens
  • The tools and resources contained in the HoloLens SDK
  • How to build several HoloLens apps, using the SDK tools



Allen G. Taylor is an independent software developer, educator, and early adopter of HoloLens technology. He is the author of more than 40 books and speaks internationally on science and technology and their impact on society. Allen can be reached at allen.taylor@ieee.org. He blogs at allengtaylor.com and posts items of interest at moontube.wordpress.com. Allen's Twitter handle is @SQLwriter.


This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment.Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.What You Will Learn:The features and capabilities of HoloLensHow to build a simple Windows 10 app optimized for HoloLensThe tools and resources contained in the HoloLens SDKHow to build several HoloLens apps, using the SDK tools

Allen G. Taylor is an independent software developer, educator, and early adopter of HoloLens technology. He is the author of more than 40 books and speaks internationally on science and technology and their impact on society. Allen can be reached at allen.taylor@ieee.org. He blogs at allengtaylor.com and posts items of interest at moontube.wordpress.com. Allen's Twitter handle is @SQLwriter.

Part I. The Windows 10 Development Environment and HoloLens1. What is the Microsoft HoloLens?2. The Windows 10 Platform3. The Universal Windows Platform (UWP)4. The Development Edition5. Getting Started with HoloLens DevelopmentPart II. Building Apps6. Choosing a Project to Tackle7. Forming Project TeamsPart III. Developing with the Unity Framework8. Create a Hologram with Unity and Visual Studio9. Developing with Unity and Visual Studio10. Using C# with Visual Studio and Unity11. Building the Origami Sample Application12. Building the Holograms 240 Shared ApplicationPart IV. Deep Dive into HoloLens13. HoloLens Hardware14. Creating Holographic Objects15. Manipulating Holographic ObjectsPart V. Creating Mixed Reality Apps16. Creating a Holographic Teaching Tool17. Creating Your App Using HoloToolkit18. Testing Your AppPart VI. Going Beyond App Development19. Becoming a HoloLens Pro20. Where is this Technology Taking Us?Appendix A. Windows Dev Center ResourcesAppendix B. Other Resources

Erscheint lt. Verlag 26.10.2016
Zusatzinfo XXV, 249 p. 96 illus., 94 illus. in color.
Verlagsort Berkeley
Sprache englisch
Themenwelt Informatik Betriebssysteme / Server Windows
Informatik Software Entwicklung Mobile- / App-Entwicklung
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Smartphones / Tablets
Schlagworte AR • augmented reality • Hologram • holographic • HoloLens • Microsoft • Virtual Reality • VR
ISBN-10 1-4842-2202-4 / 1484222024
ISBN-13 978-1-4842-2202-7 / 9781484222027
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 15,4 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
der leichte Weg zur eigenen Cloud.Daten sicher speichern und teilen

von Herbert Hertramph

eBook Download (2023)
MITP Verlags GmbH & Co. KG
24,99
Learn how to program with PowerShell 7 on Windows, Linux, and the …

von Nick Parlow

eBook Download (2024)
Packt Publishing Limited (Verlag)
32,39