SwiftUI Projects - Craig Clayton

SwiftUI Projects

Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

(Autor)

Buch | Softcover
410 Seiten
2020
Packt Publishing Limited (Verlag)
978-1-83921-466-0 (ISBN)
34,90 inkl. MwSt
SwiftUI Projects is a project-based guide that is designed to help mobile professionals to get the most out of SwiftUI using Swift programming. Throughout the book, you'll build six engaging and captivating mobile projects to get hands-on with this impressive cross-platform UI framework and discover how to build your own iOS apps using SwiftUI.
Learn SwiftUI by designing and building complex user interfaces for watchOS, iPadOS, and iOS with the help of projects including a financial app, a sports news app, and a POS system

Key Features

Learn SwiftUI with the help of practical cross-platform development projects
Understand the design considerations for building apps for different devices such as Apple Watch, iPhone, and iPad using SwiftUI's latest features
Work with advanced SwiftUI layout features, including SF Symbols, SwiftUI grids, and forms in SwiftUI

Book DescriptionReleased by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift.

This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you'll gradually delve into building these projects. You'll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you'll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project.

By the end of the book, you'll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.

What you will learn

Understand the basics of SwiftUI by building an app with watchOS
Work with UI elements such as text, lists, and buttons
Create a video player in UIKit and import it into SwiftUI
Discover how to leverage an API and parse JSON in your app using Combine
Structure your app to use Combine and state-driven features
Create flexible layouts on iPad

Who this book is forSwiftUI Projects is intended for anyone who is already comfortable with Swift. We do not cover Swift topics in detail, so you need to be familiar with these already. All of the SwiftUI topics are taught as if this is the first time you've learned them and will gradually get more difficult.

Craig Clayton is a self-taught, senior iOS engineer at Adept Mobile, specializing in building mobile experiences for NBA and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands-on talks for this group and other groups in the community. He has also launched Cocoa Academy online, which specializes in bringing a diverse list of iOS courses, ranging from building apps to games for all programming levels, to the market.

Table of Contents

SwiftUI Basics
SwiftUI Watch Tour
NBA Draft - Watch App
Car Order Form - Design
Car Order Form - Data
Financial App - Design
Financial App - Core Data
Shoe Point of Sale System - Design
Shoe Point of Sale System - CloudKit
Sports News App - Design
Sports News App - Data

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 75 x 93 mm
Themenwelt Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Mobile- / App-Entwicklung
ISBN-10 1-83921-466-X / 183921466X
ISBN-13 978-1-83921-466-0 / 9781839214660
Zustand Neuware
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