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Handbook of Research on Global Media’s Preternatural Influence on Global Technological Singularity, Culture, and Government

Media-Kombination
522 Seiten
2022
Information Science Reference
978-1-6684-3826-8 (ISBN)
389,95 inkl. MwSt
Trends of the last few years, including global health crises, political division, and the ongoing threat to social-environmental survival, have been continually obscured by disinformation and misinformation and therefore created a need for stronger global technological media policy. It is no longer acceptable or moral to support a global communication network based only on market factors and propaganda. The Handbook of Research on Global Media’s Preternatural Influence on Global Technological Singularity, Culture, and Government views preternatural healing of the media-sphere from a variety of perspectives on the dynamic of heart-coherent entertainment. Specifically, it addresses the subject of a healthy media from a variety of fractal perspectives. Covering topics such as collective unconscious, mediated reality, and government media trust, this major reference work is an essential resource for librarians, media specialists, media analysts, sociologists, government employees, communications specialists, psychologists, researchers, educators, academicians, and students.

Stephen Schafer’s interest is on communications research relating to media influence on cultural transformation. He has been developing a theoretical analog between cognitive models and video game structure. The analog is based on a multidimensional common denominator—narrative-metaphorical linguistic structure—that operates as an affective transducer between conscious and unconscious cognitive dimensions. Accordingly, a genre of drama-based video games (DBG) may be used as a research instrument to access robust data relative to unconscious cognitive states. Schafer is Principal Lecturer and Past Chairman of the Humanities & Social Sciences Department at Digipen Institute of Technology where he has taught since 2000. In addition to teaching at several colleges and universities, he has twenty-five years of experience that includes senior management in both the public and private sectors, social and environmental activism, marketing, and journalism. The unusual breadth and depth of his practical experience supports his research on the media dynamics of cultural evolution. Conference presentations and professional affiliations include such events as PAX 2009, GDC Austin 2008 & 2009, Toward a Science of Consciousness 2008 & 2009, Social Approaches to Consciousness, Game Education Summit (GES) North America 2009, GES North America 2010, and GES Europe 2010. He was invited to co-organize an international invitational workshop on Meaningful Media at the Asia Festival 2009, is a Senior Fellow of the Video Games & Human Values Initiative, an invited member of The Society of Industry Leaders, a member of the Immersive Education Initiative (MediaGrid), The C. G. Jung Foundation, and others. He teaches an array of classes that emphasize mythology, symbolism, and Jungian psychological dynamics of dream interpretation in order to train game-story writers to apply the principles to interactive narrative.

Erscheint lt. Verlag 11.2.2022
Reihe/Serie Advances in Media, Entertainment, and the Arts
Verlagsort PA
Sprache englisch
Maße 216 x 279 mm
Themenwelt Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
ISBN-10 1-6684-3826-7 / 1668438267
ISBN-13 978-1-6684-3826-8 / 9781668438268
Zustand Neuware
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