The Complete Games Trainers Play, Volume II - John Newstrom, Edward Scannell, Carolyn Nilson

The Complete Games Trainers Play, Volume II

Loseblattwerk
672 Seiten
1998
McGraw-Hill Professional (Verlag)
978-0-07-046607-4 (ISBN)
99,75 inkl. MwSt
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Contains a collection of ice-breakers, brain teasers, problem solvers, and session closers that have been chosen to train for the skills companies are seeking. This book includes games that teach employees how to learn continuously; exercises that enhance motivation, effectiveness, and speed in providing quality customer service.
From the authors of the most phenomenally successful training series of all time comes a second huge collection of ice-breakers, brain teasers, problem solvers, and session closers that have been chosen to train for the skills today's companies are seeking. Included are games that teach employees how to continuous learning; exercises that enhance motivation, effectiveness, and speed in providing quality customer service; and activities that foster team-building. As in the previous books, each game has been field tested by professionals, most games can be played in under 30 minutes, and all the games can be implemented at little or no cost.

Respected teacher, widely published author, and consultant to organizations in the areas of training and supervisory development. He is Professor Emeritus of Management in the Management Studies Department of the Labovitz School of Business and Economics at the University of Minnesota Duluth (UMD). McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

Climate Setting and Icebreakers.Communication.Conference Leadership.Creative Problem Solving.Customer Orientation.Learning and Transfer of Training.Memory Challenges and Brainteasers.Paradigm-Breaking and Change.Presentation Tools.Self-Concept.Success and Leadership.Team Building and Groups.Games for Process Re-Design.Games for Integrated Systems.Games for Communication.Games for Alignment.Games for Continuous Learning.Games for Just in Time Training.

Erscheint lt. Verlag 16.3.1998
Zusatzinfo 78 Illustrations, unspecified
Sprache englisch
Maße 297 x 305 mm
Gewicht 2485 g
Themenwelt Wirtschaft Betriebswirtschaft / Management Personalwesen
ISBN-10 0-07-046607-6 / 0070466076
ISBN-13 978-0-07-046607-4 / 9780070466074
Zustand Neuware
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