The Rapid Prototyping Game - Matthew Smith, Andrew Peterson

The Rapid Prototyping Game

Lehr- oder Lernkarte
120 Seiten
2021
CRC Press
978-0-367-63939-6 (ISBN)
26,55 inkl. MwSt
The Rapid Prototyping Game is designed to give players a formal structure for game creation. Using randomized Goals, Turn Orders, Themes, and Mechanics, players will design a new game. After the game is playable, players must react to an external iteration at least once, and then reflect on the entire process.
The Rapid Prototyping Game provides a "systems design" vehicle where players can group basic game elements into manageable categories. They then define and isolate specific elements so they can analyze how they interact with each other in a game they develop. Through gameplay, players are able to critically identify how adding, subtracting, or combining game elements can create dynamic changes in a game.

The Rapid Prototyping Game will appeal to experienced game designers who are stuck in a rut, beginning game designers who need to learn how systems design and the iterative process works, and also to the educator who wants to introduce a "hands on approach" to the classroom.

Matthew Smith, School of Digital Media, Ferris State University Andrew Peterson, Coordinator of Instructional Technology, Ferris State University

Iteration

Mechanics

Reflection

Turn Order

Erscheint lt. Verlag 27.4.2021
Zusatzinfo 120 Illustrations, color
Verlagsort London
Sprache englisch
Gewicht 510 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-367-63939-4 / 0367639394
ISBN-13 978-0-367-63939-6 / 9780367639396
Zustand Neuware
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