Blender Studio Projects - Tony Mullen, Claudio Andaur

Blender Studio Projects

Digital Movie-Making
Buch | Softcover
272 Seiten
2010
John Wiley & Sons Ltd (Verlag)
978-0-470-54313-9 (ISBN)
42,80 inkl. MwSt
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Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way.
Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Tony Mullen , PhD, teaches computer graphics and programming at Tsuda College and Musashino Art College in Tokyo. His screen credits include writer, codirector, or lead animator on several short films, including the award-winning live-action/stop-motion film Gustav Braustache and the Auto-Debilitator . He is the author of Mastering Blender , Introducing Character Animation with Blender , and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D , all from Sybex. Claudio "malefico" Andaur is an artist with extensive experience in the use of open-source tools. He works for Licuadora Studio, an animation studio in Buenos Aires, and was cowriter, TD, modeler, animator, and animation supervisor on the 3D CG feature film Plumiferos, produced in Argentina. He won the Blender Foundation's Suzanne Award for Best Character Animation in 2009.

Introduction. Chapter 1: Blender in the Studio. Chapter 2: Planning and Preproduction. Chapter 3: Creating a 3D Animatic. Chapter 4: Modeling. Chapter 5: Rigging Characters. Chapter 6: Animating a Character Scene. Chapter 7: Descent into the Maelstrom. Appendix: About the Companion DVD. Index.

Erscheint lt. Verlag 21.5.2010
Zusatzinfo Illustrations (chiefly col.)
Verlagsort Chichester
Sprache englisch
Maße 190 x 231 mm
Gewicht 654 g
Einbandart Paperback
Themenwelt Informatik Grafik / Design Blender
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-470-54313-2 / 0470543132
ISBN-13 978-0-470-54313-9 / 9780470543139
Zustand Neuware
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