Advances in Computer Games -

Advances in Computer Games

14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
Buch | Softcover
XX, 261 Seiten
2015 | 1st ed. 2015
Springer International Publishing (Verlag)
978-3-319-27991-6 (ISBN)
58,84 inkl. MwSt
This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015.
The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements;  theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.

Monte-Carlo Tree Search and its enhancements.- Theoretical aspects and complexity.-Analysis of game characteristics.- Search algorithms.- Machine learning.

Erscheinungsdatum
Reihe/Serie Lecture Notes in Computer Science
Theoretical Computer Science and General Issues
Zusatzinfo XX, 261 p. 128 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Theorie / Studium Algorithmen
Mathematik / Informatik Mathematik Wahrscheinlichkeit / Kombinatorik
Schlagworte Algorithm analysis and problem complexity • Artificial Intelligence • combinatorial game • Complexity • Distributed Computing • evaluation function • game tree search • general game playing • heuristic function construction • Inductive Logic Programming • machine learning • Markov decision process • Optimization • Parallel Search • Planning and Scheduling • Random Walk • Realtime • Reinforcement Learning • Search Methodologies • supervised learning • transfer learning
ISBN-10 3-319-27991-2 / 3319279912
ISBN-13 978-3-319-27991-6 / 9783319279916
Zustand Neuware
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