Low Poly 3D Modeling in Blender - Samuel Sullins

Low Poly 3D Modeling in Blender

Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

(Autor)

Buch | Softcover
318 Seiten
2024
Packt Publishing Limited (Verlag)
978-1-80324-547-8 (ISBN)
42,35 inkl. MwSt
Master the art of modeling, shading, and rendering low poly 3D creations to transform into the 3D artist you've aspired to become

Key Features

Create minimalistic low poly 3D models based on reference images
Breathe life into your creations by adding vibrant colors and appealing textures using materials
Arrange your low poly models in a 3D environment, set up lighting to achieve the desired ambiance, and render the final scene
Purchase of the print or Kindle book includes a free PDF eBook

Book DescriptionStep into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows.
Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers.
By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.What you will learn

Understand how Blender’s interface works and how to configure it
Gain proficiency in navigating 3D space in Blender
Familiarize yourself with Blender’s core modeling tools
Get to grips with the workflow and techniques to create low poly 3D models
Texture your low poly models using the UV and Shader editors
Configure Blender’s Asset Browser for instant access to your models
Set up a complete scene, adjust the lighting, and create a high-quality, portfolio-ready render

Who this book is forIf you're new to 3D modeling, low poly modeling is a great starting point. This book is an invaluable guide for 3D artists, modelers, and beginners to begin without prior knowledge of Blender or 3D modelling experience, although a basic familiarity with these topics will be beneficial.

Samuel Sullins has been a Blender user since he was 15 years old. He's worked as a personal Blender consultant and written numerous Blender articles on Medium. He also writes about Blender on LinkedIn, where he's published hundreds of Blender micro-lessons and tips. He strongly recommends that you check out his YouTube channel, where he publishes Blender tutorials.

Table of Contents

Getting Familiar with Blender
Understanding Low Poly Modeling
Creating a Low Poly Tree
Exploring Modifiers
Creating Low Poly Mushrooms
Understanding Materials and Shading
Creating a Low Poly Tractor
Low Poly Environment Modeling
Modeling a Kangaroo
Creating Low Poly Houses and Buildings
Using the Asset Browser
Blocking Out the Scene
Building the Scene
The Big Render
Appendix

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Grafik / Design Blender
ISBN-10 1-80324-547-6 / 1803245476
ISBN-13 978-1-80324-547-8 / 9781803245478
Zustand Neuware
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